This was another library find, picked up at random. But when I got home, I found it on a list of recommended books that I'd jotted down long ago and almost forgotten. This is an entertaining tale of murder and the occult set in 1920s New York.
Evie O'Neill is a wealthy flapper from the town of Zenith, OH (nice tip of the hat to Sinclair Lewis there) who has a psychic power: she can hold a person's possession and get psychic impressions of them and see their secrets. Blurting out a local's dirty secret at a party, she's shipped off to New York to stay with her Uncle William, who runs a museum of the occult with his assistant, Jericho.
Evie makes friends with the downtrodden Mabel, the child of social-reformer parents, Theta Knight, a Ziefeld showgirl, and her best friend, gay pianist Henry, pickpocket Sam (who's more than he appears to be) and Harlem numbers runner Memphis Campbell. Everyone has their secrets, people sometimes clash, but everyone's lives converge.
A series of murders is striking New York, with serious occult overtones, and Will is called in by the police to assist. Evie uses her psychic powers to get information, and investigates. Evie is madcap and goofy, but inside is haunted by the death of her older brother in WWI and her parents' rejection of her. She has repeated dreams of him and it becomes clear that he's trying to communicate something to her, but she can't tell what. Memphis, who plays a large role in this, is haunted by his memory of having healing powers as a child, but is also protective of his younger brother Isaiah, who has psychic powers of his own, and is dealing with the death of his mother and his family's seeming abandonment by his father.
Their paths converge as more murders occur, and clues point to a racist church in the suburbs, then to a former cultist's compound upstate (actually a fairly accurate depiction of such cults back in the day). There's fake (and real) spiritualists, weird revelations, and hints of government conspiracies and shady operations.
It's interesting that there's a lot of world-building going on here, and lots of wheels are set in motion that are still turning by the end of the book. In fact, after the main threat of the novel is resolved, there's still a lot going on that will presumably be continued in a sequel, Lair of Dreams, and one presumes there's an entire series in the works.
It's long, nearly 600 pages, but it moves quickly and I was able to complete it in a few days. It's certainly fun, if sometimes uneven, and so much left hanging at the end. (I tend to prefer books that are self-contained.) Still, it's new and different, and the Roaring 20s setting is well-researched. Worth checking out.
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